fixed weird server crash but fr this time
This commit is contained in:
parent
da36208b0e
commit
c4b265e1e1
5 changed files with 140 additions and 1 deletions
Binary file not shown.
|
|
@ -0,0 +1,88 @@
|
|||
/*
|
||||
This config file makes it possible to switch off any structure from Towns and Towers. Big thanks to Cristelknight for making this all possible.
|
||||
To disable a structure, simply set the value of that structure to "false".
|
||||
o change the rarity of a structure category, use the other file in the config.
|
||||
|
||||
LINKS
|
||||
=====
|
||||
Curseforge link: https://www.curseforge.com/minecraft/mc-mods/towns-and-towers
|
||||
Modrinth link: https://modrinth.com/mod/towns-and-towers
|
||||
PMC link: https://www.planetminecraft.com/data-pack/towns-amp-towers-structure-overhaul/
|
||||
GitHub Repository: [NEED TO MAKE ONE]
|
||||
*/
|
||||
{
|
||||
// Here you can find all pillager outposts.
|
||||
"towers": {
|
||||
"pillager_outpost_badlands": true,
|
||||
"pillager_outpost_beach": true,
|
||||
"pillager_outpost_birch_forest": true,
|
||||
"pillager_outpost_desert": true,
|
||||
"pillager_outpost_flower_forest": true,
|
||||
"pillager_outpost_forest": true,
|
||||
"pillager_outpost_grove": true,
|
||||
"pillager_outpost_jungle": true,
|
||||
"pillager_outpost_meadow": true,
|
||||
"pillager_outpost_mushroom_fields": true,
|
||||
"pillager_outpost_ocean": true,
|
||||
"pillager_outpost_old_growth_taiga": true,
|
||||
"pillager_outpost_savanna": true,
|
||||
"pillager_outpost_savanna_plateau": true,
|
||||
"pillager_outpost_snowy_beach": true,
|
||||
"pillager_outpost_snowy_plains": true,
|
||||
"pillager_outpost_snowy_slopes": true,
|
||||
"pillager_outpost_sparse_jungle": true,
|
||||
"pillager_outpost_sunflower_plains": true,
|
||||
"pillager_outpost_swamp": true,
|
||||
"pillager_outpost_taiga": true,
|
||||
"pillager_outpost_snowy_taiga": true,
|
||||
"pillager_outpost_wooded_badlands": true,
|
||||
// Here you can find all pillager outposts which are exclusive to other worldgen mods (ex.: WWOO, Terralith, BoP, BYG, etc.).
|
||||
"exclusives": {
|
||||
"pillager_outpost_mediterranean": true,
|
||||
"pillager_outpost_tudor": true,
|
||||
"pillager_outpost_classic": true,
|
||||
"pillager_outpost_oriental": true,
|
||||
"pillager_outpost_swedish": true,
|
||||
"pillager_outpost_iberian": true,
|
||||
"pillager_outpost_rustic": true
|
||||
}
|
||||
},
|
||||
// Here you can find all structures that aren't villages or outposts.
|
||||
"other": {
|
||||
"mimic_desert": true,
|
||||
"wreckage_ocean": true
|
||||
},
|
||||
// Here you can find all villages.
|
||||
"towns": {
|
||||
"village_badlands": true,
|
||||
"village_beach": true,
|
||||
"village_birch_forest": true,
|
||||
"village_flower_forest": true,
|
||||
"village_forest": true,
|
||||
"village_snowy_slopes": true,
|
||||
"village_jungle": true,
|
||||
"village_meadow": true,
|
||||
"village_mushroom_fields": true,
|
||||
"village_ocean": true,
|
||||
"village_old_growth_taiga": true,
|
||||
"village_grove": true,
|
||||
"village_savanna_plateau": true,
|
||||
"village_sunflower_plains": true,
|
||||
"village_snowy_taiga": true,
|
||||
"village_sparse_jungle": true,
|
||||
"village_swamp": true,
|
||||
"village_wooded_badlands": true,
|
||||
// Here you can find all villages which are exclusive to other worldgen mods (ex.: WWOO, Terralith, BoP, BYG, etc.).
|
||||
"exclusives": {
|
||||
"village_mediterranean": true,
|
||||
"village_swedish": true,
|
||||
"village_tudor": true,
|
||||
"village_wandering_trader_camp": true,
|
||||
"village_classic": true,
|
||||
"village_rustic": true,
|
||||
"village_iberian": true,
|
||||
"village_nilotic": true,
|
||||
"village_piglin": true
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,43 @@
|
|||
/*
|
||||
This config file makes it possible to change the spacing, separation, salt (and frequency) of Towns and Towers' structure sets. Big thanks to Cristelknight for making this all possible.
|
||||
SPACING --- controls how far a structure can be from others of its kind
|
||||
SEPARATION --- controls how close to each other two structures of the same type can be.
|
||||
By default, the values should be 48/24 for villages and outposts (spacing/separation respectively) - a hypothetical village is going to appear not further than 48 chunks away (ca. 760 blocks), but not closer than 24 chunks (ca. 380 blocks).
|
||||
* If you want a structure to spawn more frequently, decrease those values.
|
||||
* If you want a structure to spawn less frequently, increase those values.
|
||||
KEEP IN MIND THAT SPACING ALWAYS NEEDS TO BE HIGHER THAN SEPARATION.
|
||||
|
||||
LINKS
|
||||
=====
|
||||
Curseforge link: https://www.curseforge.com/minecraft/mc-mods/towns-and-towers
|
||||
Modrinth link: https://modrinth.com/mod/towns-and-towers
|
||||
PMC link: https://www.planetminecraft.com/data-pack/towns-amp-towers-structure-overhaul/
|
||||
GitHub Repository: [NEED TO MAKE ONE]
|
||||
*/
|
||||
{
|
||||
// Here you can find all pillager outposts.
|
||||
"towers": {
|
||||
// DEFAULT 48
|
||||
"spacing": 48,
|
||||
// DEFAULT 24
|
||||
"separation": 24,
|
||||
"frequency": 0.2,
|
||||
"salt": 205745294
|
||||
},
|
||||
// Here you can find all structures that aren't villages or outposts.
|
||||
"other": {
|
||||
// DEFAULT 32
|
||||
"spacing": 32,
|
||||
// DEFAULT 16
|
||||
"separation": 16,
|
||||
"salt": 30084234
|
||||
},
|
||||
// Here you can find all villages.
|
||||
"towns": {
|
||||
// DEFAULT 48
|
||||
"spacing": 48,
|
||||
// DEFAULT 24
|
||||
"separation": 24,
|
||||
"salt": 10587309
|
||||
}
|
||||
}
|
||||
|
|
@ -141,6 +141,14 @@ hash = "218ea6c228b0df801483570b610481acdb9591037cad7cc074e41c839e4020c9"
|
|||
file = "configureddefaults/config/tips.json"
|
||||
hash = "af85f2909fde8c0dbea201fb6fb4afc5070be875c24266b47887f33f03c19321"
|
||||
|
||||
[[files]]
|
||||
file = "configureddefaults/config/towns_and_towers/structure_enable_or_disable_new.json5"
|
||||
hash = "3aaa6ac8835dbbce97928c4d0d03f9957749a7a57a3f1668597310e9227900da"
|
||||
|
||||
[[files]]
|
||||
file = "configureddefaults/config/towns_and_towers/structure_rarity_new.json5"
|
||||
hash = "1f6cddbcb2d89fbcc774d7bdae9987ccb031ba8fe024307357076ca617b17eeb"
|
||||
|
||||
[[files]]
|
||||
file = "configureddefaults/config/travelersbackpack.json5"
|
||||
hash = "54dbfffb6ef5c514662fb273330ec143e59e64446c7106fb9e1769060686bf45"
|
||||
|
|
|
|||
|
|
@ -6,7 +6,7 @@ pack-format = "packwiz:1.1.0"
|
|||
[index]
|
||||
file = "index.toml"
|
||||
hash-format = "sha256"
|
||||
hash = "fb6c3432de117ba640405cc0ac99ff48db1c43dc478bbf6d947fc5166c0e77b5"
|
||||
hash = "0dda071d219e3e4f6baaea59440b2d3f20ae651d3bbe9b4d81f98e962e05973b"
|
||||
|
||||
[versions]
|
||||
minecraft = "1.20.1"
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue