
[chopping]
	#Default setting for the effect that sneaking has on chopping (can be cycled in-game)
	#Allowed Values: NONE, INVERT_CHOPPING, INVERT_FELLING
	sneakBehavior = "INVERT_CHOPPING"
	#Ignore trees without connected leaves (can be toggled in-game)
	treesMustHaveLeaves = true
	#Enable chopping in creative mode (even when false, sneaking can still enable chopping) (can be toggled in-game)
	chopInCreativeMode = false
	#Default setting for whether or not the user wishes to chop (can be toggled in-game)
	choppingEnabled = false
	#Default setting for whether or not the user wishes to fell tree when chopping (can be toggled in-game)
	fellingEnabled = true

[visuals]
	#Visually replace the interior sides of logs with a chopped texture instead of bark
	removeBarkOnInteriorLogs = true

	[visuals.choppingIndicator]
		#Vertical location of the indicator relative to the player's crosshairs; positive values move the indicator down
		#Range: -256 ~ 256
		yOffset = 0
		#Horizontal location of the indicator relative to the player's crosshairs; positive values move the indicator to the right
		#Range: -256 ~ 256
		xOffset = 16
		#Show an on-screen indicator when a block will be chopped instead of broken (can be toggled in-game)
		enabled = true

[settingsScreen]
	#Show chat confirmations when using hotkeys to change chop settings (can be toggled in-game)
	showFeedbackMessages = true
	#Show in-game options for enabling and disable felling (can be toggled in-game)
	showFellingOptions = false
	#Show tooltips in the settings screen (can be toggled in-game)
	showTooltips = true

